Killing floor 2 perk training map

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'The DieSector map is used for the new Endless Mode and is a Horzine testing facility co-opted by the Patriarch to run his own tests on the mercs. It does not affect player, however, at the same time and place there appear another damage inflicting area that does 4 points of damage to both - players and ZEDs.Įnvironmental flame traps do 4 points of damage to both - players and ZEDs.īarriers do 10 points of 'EMP' damage within 2s intervals to both - players and ZEDs.Īll 6 weapon / 10 ammo spawns are always active, respawn time - 90s / 160s. Trap does 40 points of 'fire' damage within 1s intervals. There is 3 fire / flamethrower traps on the map - one at the lower level and two near the map center at the upper floor.Įach trap costs 50 dosh to activate, lasts for 13.2 seconds and can be reactivated after 30 seconds.

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As the game goes more of these segments become available for players to visit, however some of them might as well become locked for the entire wave forcing players rethinking their escape routes and always stay focused. Map divided into the segments separated from each other by electric fences. It is the first official map exclusive for Endless Mode. It was added in the game as a part of Infinite Onslaught content pack.